PIGSODUS - an indie RPG with over 25-hour gameplay announced by Psylocibe Games
Psylocibe Games, a fresh face on the game improvement marketplace, announced its debut project PIGSODUS, a full-scale RPG with over 25-hour gameplay planned. PIGSODUS will recall the classic RPG's and adventure games with lovely pixel two.5D graphics, mind-breaking puzzles and lively, humorous dialogues. RPG The story will probably be non-linear with several possibilities of each strategic and moral significance at the same time as a lot of side-quests affecting the ending. The main character is going to be Horace Oinkstein - a pig on a mission to save his loved ones. He will probably be shaped by a player through a three-skill levelling technique to fit the player's style to fight, charm or speak himself out of difficulty. Featuring numerous anthropomorphic animals, the game will introduce a “real-world wonderland”, exactly where spiritual powers mingle with technology. PIGSODUS will likely be targeting the adult audience only, as it will tell a mature story at the same time as feature graphic violence and explicit dialogues.
The game came to creator's minds, when one day day saw a film about a pig attempting to fight its way out of a butcher's truck on a motorway. That animal's sheer will to survive was the inspiration to make the protagonist and later the story.
About Psylocibe Games Psylocibe Games is definitely an independent game studio based in Cracow, Poland. It was founded by Piotr Lipert (CEO) and Sawa Bialczynska (graphic designer) to “put meaning and exhilaration back into gaming”, as said by Piotr Lipert himself. PIGSODUS could be the debut title on the studio, which plans to launch a Kickstarter campaign to finance the project.
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